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- on exitFrame
- sound fadeIn 2
- if rollOver(18) then
- repeat with x = 5 to 9
- set the visible of sprite x to 1
- end repeat
- else
- repeat with x = 5 to 9
- set the visible of sprite x to 0
- end repeat
- end if
- repeat with x = 23 to 29
- if rollOver(x) then
- set the visible of sprite x to 1
- next repeat
- end if
- set the visible of sprite x to 0
- end repeat
- end
-